Aldo - Has anyone volunteered to help with the Win32::GUI::JPEG addition yet?
I would like to help, but my C/C++ experience isn't current, as my familiarity with today's compilers. It's been over 5 years since I have done any serious C programming. Let me know what your expectations are of someone to help with this issue. I am quite interested in seeing this part of Win32::GUI done as I REALLY need it for a program I have been working on. Let me know how I can help. Tim ---------------------------------------------------------------------------- --------------------- Tim Thomas Unix Systems Administrator Lockheed Martin EIS ยท Denver Data Center 303-430-2281 mailto:[EMAIL PROTECTED] ---------------------------------------------------------------------------- --------------------- -----Original Message----- From: Aldo Calpini [mailto:[EMAIL PROTECTED] Sent: Monday, March 19, 2001 10:12 AM To: perl-win32-gui-users@lists.sourceforge.net Subject: [perl-win32-gui-users] .plan hello perl-win32-gui-users, this is my dot plan about Win32::GUI, what I'm doing and what I plan to do. please note that everything here may change (without further notice) depending on my other activities (namely job and 'real life' :-). it would be kewl if you could 'prioritize' the list based on what you find more useful (or funny :-), and above all (pardon the caps): IF YOU CAN HELP ME WITH SOMETHING, PLEASE DO! that said, this is the list: **** NEM (New Event Model) I'm almost done with this, but there are still some flaws. I will also define the API to manage events (eg. AddEvent or BindEvent or ResetEvent or something like this...). I'm also adding the possibility of 'shortcut' options a la Javascript, like: -onClick => \&DoSomething **** Event Queues this is something I didn't really explored yet, but I would like to process a list of events. should look somehow like this: -events => { Click => [ \&DoSomething, \&DoSomethingElse ] } in other words, when a Click events occur first DoSomething is executed, then DoSomethingElse. the main purpose for this is to allow subpackages to define their own event handlers which can be 'overriden' by the implementation in the program. (if it doesn't sound clear, don't worry, is still mainly obscure to me too :-) **** Win32::GUI::JPEG allow *read* support for JPEG images, using libjpeg (see ftp://ftp.uu.net/graphics/jpeg). JPEG files can be converted to in-memory bitmaps and then used as regular Bitmap objects. (NOTE: I'm *not going* to develop Win32::GUI::GIF. GIF is absolutely deprecated, I'll look into PNG support eventually). **** Win32::GUI::Scintilla (see http://www.scintilla.org); to revive pride.pl! :-) these are the main points... for now, I will post a followup if I forgot something :-) cheers, Aldo __END__ $_=q,just perl,,s, , another ,,s,$, hacker,,print; _______________________________________________ Perl-Win32-GUI-Users mailing list Perl-Win32-GUI-Users@lists.sourceforge.net http://lists.sourceforge.net/lists/listinfo/perl-win32-gui-users