I have a Win32::GUI script that needs to loop. I tried using a timer for each instance of the loop, but it doesn't always take the same amount of time for each time through. I had this as a command line program and just put the whole thing in a while (1==1). How can I do the same thing with Win32::GUI? I have several sleeps in my loop and I want the rest of the gui script to be accessible while this part is "asleep". Any suggestions? Thanks, Tim
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