Stephen, see comments inline:

-----Original Message-----
From: Stephen Pick [mailto:[EMAIL PROTECTED]
Sent: Friday, January 16, 2004 11:26 AM
To: Frazier, Joe Jr; Win32-GUI
Subject: RE: [perl-win32-gui-users] Scroll bar example


Whoa there, slow down...
 
This is NOT an MDI "thing". This is a cheap hack to get Jez's problem solved. 
Don't use it unless you have to.

[JOE:>>>]  Ok, this is not a "real" MDI \ solution, but it is very close in 
approximating the functionality.   
 
if the title bars do not become active, remove the WS_CHILD style.

[JOE:>>>] This did it.  The only problem I still see is that both the child and 
the parent do not have the ability to have focus.  Not sure if this is just 
because it is a hack or what not.  Of course, when true MDI functionality can 
looked at, this will be solved.   I currently do not need MDI windows, but I 
try to do a quick test any time someone shows some new code so as to get 
familiar with the newly added functionality and how it works.  
 
if things are clipping what they shouldnt, add the WS_CLIPSIBLINGS style.

[JOE:>>>] Actually, removing the WS_CHILD seemed to fix this problem also. 
 
I added new methods that have API equivalents (SetScrollRange, 
SetScrollPos...), and I am not the sort of XS programmer who leaves the user to 
extract a massive struct which I could have done in XS, which is why I did not 
offer SetScrollInfo(), but instead implemented the older functions that let you 
do everything SetScrollInfo() does.
 
You must handle all scrolling yourself, as i've said a million times. I will 
look into MDIs when I have the time; win32::gui already seems to have an MDI 
object but I'm unsure of what it does.

[JOE:>>>]  Thanks.  I really appreciate that since I brought up the scrolling 
discussion about a week ago and I think where this thread kind of originated.  
I away the new PPM and docs so I can play with it(even though I do not have a 
current project that needs it, but will in the near future).
 
I strongly disagree that adding new functionality is bad. The functions I have 
added are all documented and most have API equivalents.

[JOE:>>>]  I apologize if some may have misunderstood my statements.  I was 
really speaking on the other thread of the SelectAll method that Glenn was 
working on.  While I have no problem with a new method, my expectation would be 
that method names which match those exposed by the API should function 
similarly.  That's all I was saying.    
 
> I don't want to have someone how is used to windows programming in VB or
> C++ to wonder what something is
 
I do not program XS functions for "VB/VC++ programmers". I write them for Perl 
programmers. I respect the fact that originally Win32::API was supposed to be 
very similar to the VB way of doing things. That has changed now. Every new 
method I add to Win32::GUI attempts to be in-keeping with the general 
Win32::GUI way of doing things, and is well documented. Win32::GUI is still 
very similar to the underlying C API, which is a good thing. If they dont know 
what something is then they can read the docs, which will be regenerated from 
the new code and distributed with the PPM.
 
Steve
[JOE:>>>] Finally, I wish to thank both you and the others who are performing 
active development of this project.  It has been very slow going because of 
most people relying on Aldo and he is only one person and can only do so much.  
While the vast majority of my needs are "very" simple with regards to using 
Win32::GUI, I have not felt compelled to really stretch my designs because the 
functionally was not there.  Due to your and others ongoing daily work with the 
project, I feel this will inspire thing about new ways to build their windows 
that they may not have even thought of before.  A perfect example is the rebar 
control.  I have never had a use for it in the past, but after seeing how it 
works, I am beginning to image incorporating it into some projects that I have 
been considering for a while, but never really started on(i.e., not even in the 
requirements phase).  Again, I wish to thank you along with the others who are 
doing the day to day work on making this awesome utility even better and more 
full featured.  
 
 
 -----Original Message-----
From: Frazier, Joe Jr [mailto:[EMAIL PROTECTED]
Sent: 16 January 2004 14:15
To: Stephen Pick; Win32-GUI
Subject: RE: [perl-win32-gui-users] Scroll bar example



Stephen, that's real nice with the MDI thing.  However, there are a few 
questions:
 
Do you(the developer) have to control all the window positions and stuff 
manually  For example, when I set up a second window, and "maximize" one using 
the buttons ( I added the -controlbox property), the other windows floats on 
top but cannot be interacted with. Neither child window's title bar would 
become active.  If one window was clipping the other, the lower window would 
not come to the foreground when selected.   I think we are really close here to 
getting some very awesome new functionality via MDI windows and would perhaps 
like someone to look into whatever else is needed to make that happen (although 
I would rather have the scroll bar's first in PPM and documented since that is 
something I need fairly soon).
 
Now, going back to the subject of new methods, I personally would prefer 
against that unless they are aliases for the right way to do things.  Just as 
XML parsing has problems with "proprietary" methods, I don't want to have 
someone how is used to windows programming in VB or C++ to wonder what 
something is.  If there is something we will do with a new method that is not 
in the core API, we need to make sure that it is fully documented as such.  
Things that are in the core API should work the same as they do in other 
languages, with specific new methods to change the functionality if we deem 
that we can get it to work better doing other things under the hood so to 
speak.   Does anyone else agree with that?
 

Joe Frazier, Jr.
Technical Support Engineer
Peopleclick Service Support

Tel:  +1-800-841-2365
E-Mail: mailto:[EMAIL PROTECTED]


-----Original Message-----
From: Jez White [mailto:[EMAIL PROTECTED]
Sent: Friday, January 16, 2004 8:35 AM
To: Stephen Pick; Win32-GUI
Subject: Re: [perl-win32-gui-users] Scroll bar example


Thanks for all the replies/suggestions.
 
I have to admit I'm more confused now than I was when I started:)
 
I tried your suggestions Steve, I end up with something that works like an MDI 
application - which is nice in itself, but not what I was after:) 
 
Basically is it possible to use a scroll bar within a window, and not on one of 
it's edges? I'm trying to think of a clearer example than my tab strip one. 
Imagine a image viewing program with the main window filled with controls, the 
image could be larger than the screen so you want to place scroll bars on the 
image and not on the window (almost like putting a scroll bar on a control). I 
had assumed you could use somesort of child window to achieve this kind of 
effect?
 
My thought process was basically inline with what Johan was suggesting - if a 
child window could be just another control, then the parent window would not 
lose focus and everything would be hunky dory. Using a child window in this 
manor would also make sense when attaching a child window to a band in the 
rebar control.
 
Or am I just way off the mark here?:)
 
Cheers,
 
jez.
 

----- Original Message ----- 
From: Stephen Pick <mailto:[EMAIL PROTECTED]>  
To: Jez White <mailto:[EMAIL PROTECTED]>  ; Win32-GUI 
<mailto:perl-win32-gui-users@lists.sourceforge.net>  
Sent: Friday, January 16, 2004 12:58 PM
Subject: RE: [perl-win32-gui-users] Scroll bar example

Your code is bad. What you're doing is creating a floating "BorderlessWindow" 
positioned over the top of the main window. If you want to put your window 
*INSIDE* the client area I suggest you do this:
 
use Win32::API;
our $SETPARENT = new Win32::API("user32","SetParent","NN","N") or croak "Failed 
to load SetParent from user32.dll";
 
my $child = new Win32::GUI::DialogBox(
    -parent => $win,
    -name => "Child",
    -left => 0,
    -top => 0,
    -text => "Child",
    -width => 100,
    -height => 100,
    -style => WS_CHILD,
   );
 
$SETPARENT->Call($child->{-handle}, $win->{-handle});
$child->Width($child->Width); # force update.
 
After doing this stuff, you'll find you have a dialogbox inside the main 
window. It also clips if you drag it "out" of the main window, so it truely is 
inside. You can even give it a WS_CAPTION and drag it around in the client area.
 
Giving things a -parent argument does NOT mean SetParent is called on them in 
Win32::GUI.
 
Steve
 
 
-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Jez White
Sent: 16 January 2004 12:37
To: Win32-GUI
Subject: [perl-win32-gui-users] Scroll bar example



Hi,
 
The example below will only work on the latest code line from CVS. 
 
I'm trying to get my head round using scroll bars. In my test example I want to 
create a window containing one tab strip. In the tab strip there will be a 
child window containing a scroll bar and 10 buttons. Scrolling the scroll bar 
will move the buttons into and out view.
 
Now, the scrolling part works fine - but is using a child window in this way 
the correct approach? For example, interacting with the child window (clicking 
on a button, or scrolling) loses focus (which you would expect for a normal 
window) but is not the correct behaviour in this case. Am I missing something 
fundamental?
 
Apologies for the dodgy code - is a hack job:)
 
cheers,
 
jez.
 
===========
use Win32::GUI;
use Win32::GUI::BorderlessWindow;
 
#create the main window
my $win = new Win32::GUI::Window (
 -name => "MainWin",
 -left => 0,
 -top => 100,
 -width => 500,
 -height => 300,
 -sizable => 1,
 -text => "Scrollbar Test 2",
 -noflicker => 1,
);
 
#create a tab strip
$win->AddTabStrip (
 -name => "Tab",
 -left => 0,
 -top => 100,
 -width => 250,
 -height => 150,  
);
$win->Tab->InsertItem(-text => 'Some Tab');
 
#create a child window with a scroll bar
my $childwin = new Win32::GUI::BorderlessWindow (
 -name => "Child",
 -parent =>$win,
 -left => 10,
 -top => 250,
 -width => 200,
 -height => 120,
 -hscroll => 1,
 -noflicker => 1,
 -onScroll => \&scrolled
);
 
#create content for our child window, 10 buttons.
foreach (0..9) {
  $childwin->AddButton (
           -name     => "Button".$_,
           -pos      => [$_*50, 30],
           -size     => [50, 20],
           -text     => 'Button'.$_,);
}
 
#set the scrollbar range and starting pos
$childwin->ScrollRange(0,0,450);
$childwin->ScrollPos(0,0);
 
$win->Show;
$childwin->Show;
Win32::GUI::Dialog;
 
sub scrolled {
 my($object,$bar,$operation,$pos) = @_;
 my $string;
 $object->Scroll($bar,$operation,$pos);
 #Scroll the buttons...
 if($operation == SB_THUMBTRACK) {
    foreach (0..9) {
      $string='Button'.$_;
      $childwin->$string->Move(($_*50)-$pos,30);
    }
  }
}

 

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