Hi, Can you not set the parent to be the handle of the rebar section that you're adding the toolbar into? I know not much about rebars but I do know that they have HWNDs that would satisfy a toolbars need to have a parent window. Steve
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Jez White Sent: 19 February 2004 12:11 To: Win32-GUI Subject: [perl-win32-gui-users] Rebar and toolbar revisited Hi, For a while I've been playing with rebars, with the goal of ending up with something like the attached image... With the recent (excellent) additional methods/styles to the toolbar, I went back to the rebar, and tried to add a tool bar to it. I couldn't get the toolbar to work when it is used by itself - since it requires a parent on creation - but I was able to add a toolbar to a child window, which in turn can be added to the rebar. This is not ideal, but does work. See the example below (I have used some of the new toolbar styles). Ideally you should be able to add a toolbar, and for that matter a menu directly to a rebar control (not via a child window). I've done some searching and came up with the these examples: http://www.codeguru.com/toolbar/iebars.html (the attached image was taken from this site, included the C code required to create this example). http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore98/html/_core_rebar_controls_and_bands.asp http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vcmfc98/html/_mfc_ctoolbar.3a3a.createex.asp Are these "easy" changes/additions? Cheers, jez. ================================== use Win32::GUI; use strict; #Create the imagelist that will be used for the toolbar my $B1 = new Win32::GUI::Bitmap("one.bmp"); my $B2 = new Win32::GUI::Bitmap("two.bmp"); my $B3 = new Win32::GUI::Bitmap("three.bmp"); my $IL = new Win32::GUI::ImageList(16, 16, 0, 3, 10); $IL->Add($B1, 0); $IL->Add($B2, 0); $IL->Add($B3, 0); #create the main window my $mainwindow = new GUI::Window( -title => "Win32::GUI::Rebar test", -left => 100, -top => 100, -width => 600, -height => 200, -name => "Window", -onTerminate => sub { return -1 }, ); #create the child window which will contain the toolbar my $band0 = new Win32::GUI::Window ( -parent => $mainwindow, -name => "ToolBar", -popstyle => WS_CAPTION | WS_SIZEBOX, -pushstyle => WS_CHILD, ); #create a child window for band 1 of the rebar control, this band will contain two buttons my $band1 = new Win32::GUI::Window ( -parent => $mainwindow, -name => "Action", -popstyle => WS_CAPTION | WS_SIZEBOX, -pushstyle => WS_CHILD, ); #Add a button to band 1 $band1->AddButton ( -name => 'Button1', -pos => [0, 1], -size => [60, 20], -text => 'Button 1', -tip => 'Button 1', -onClick => sub {print 'Button 1 clicked' }, ); #Add a button to band 1 $band1->AddButton ( -name => 'Button2', -pos => [65, 1], -size => [60, 20], -text => 'Button 2', -tip => 'Button 2', -onClick => sub {print 'Button 2 clicked' }, ); #create a rebar control my $rebar; $rebar = $mainwindow->AddRebar( -name => "Rebar", -bandborders => 1, #-fixedorder => 1, -onHeightChange => sub {print 'Rebar_HeightChange'.$rebar->Height;}, ); #Insert band 1 $rebar->InsertBand ( -child => $band0, -width => 100, -minwidth => 100, -minheight => 24, ); #Insert band 2 $rebar->InsertBand ( -child => $band1, -width => 130, -minwidth => 130, -minheight => 24, ); #Add the toolbar to band 0 my $TB = $band0->AddToolbar( -name => "Toolbar", -nodivider => 1, -onButtonClick => sub {my ($self,$button)[EMAIL PROTECTED];print " button $button clicked";}, ); #Set the image list, and add the styles $TB->SetImageList($IL); $TB->SetStyle(TBSTYLE_FLAT|TBSTYLE_TRANSPARENT|1|TBSTYLE_LIST|TBSTYLE_TOOLTIPS); $TB->SetExtendedStyle(0x00000008); #Add the buttons $TB->AddButtons( 4, 0, 1, 4, 0, 0, 1, 2, 4, 0, 1, 0, 0, 0, TBSTYLE_SEP, 0, 2, 3, 4, 0, 2, ); #add the tooltips $TB->AddString("One"); $TB->AddString("Two"); $TB->AddString("Three"); #show the main window $mainwindow->Show; Win32::GUI::Dialog;