Thanks Robert. Sadly, the images are loaded from a profile that users create, so the option of using a fixed AVI isnt possible.

I`ll go have a play with Image:ParseGIF -> DIBitmap, and see if that will do what I`m looking for.

Steve


Robert May wrote:
Steve Loughran wrote:
How does DIBitmap cope with Animated GIF files? I see no reference to multiple image GIFs in the docs, so I`m guessing it doesnt deal with them at all.

I've not tried it, but suspect that DIBitmap doesn't cope with animated gifs (as an aside I seem to remember seeing some problems with the multi-page support in DIBitmap when I was porting it for the 1.04 release that I haven't tried to resolve yet)

Would I be better looking at using Image::ParseGIF and then passing individual frames into DIBitmap for processing?

Can't comment on that proposal. If all you want to do is display an animated GIF, then I'd convert it to an AVI and use the Win32::GUI::Animation control.

[ I have JASC Animation shop that easily does animated GIF to AVI conversion, and if you want to send me an animated GIF offlist I'll convert it for you so you can see the effect ]

Regards,
Rob.

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