Thanks Robert. Sadly, the images are loaded from a profile that users
create, so the option of using a fixed AVI isnt possible.
I`ll go have a play with Image:ParseGIF -> DIBitmap, and see if that
will do what I`m looking for.
Steve
Robert May wrote:
Steve Loughran wrote:
How does DIBitmap cope with Animated GIF files? I see no reference to
multiple image GIFs in the docs, so I`m guessing it doesnt deal with
them at all.
I've not tried it, but suspect that DIBitmap doesn't cope with animated
gifs (as an aside I seem to remember seeing some problems with the
multi-page support in DIBitmap when I was porting it for the 1.04
release that I haven't tried to resolve yet)
Would I be better looking at using Image::ParseGIF and then passing
individual frames into DIBitmap for processing?
Can't comment on that proposal. If all you want to do is display an
animated GIF, then I'd convert it to an AVI and use the
Win32::GUI::Animation control.
[ I have JASC Animation shop that easily does animated GIF to AVI
conversion, and if you want to send me an animated GIF offlist I'll
convert it for you so you can see the effect ]
Regards,
Rob.
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