Waldemar Biernacki wrote:
I have more general questions.
Please start a new message, and set the subject to reflect your
questions. If you haven't seen it, can I suggest that you read this:
http://www.catb.org/~esr/faqs/smart-questions.html
In the first win32::gui tutorial they say, that $w->show() does not show
anything but make the object visible,
whereas Win32::GUI::Dialog() does it.
That's not how I read part One of the Win32::GUI tutorial:
http://perl-win32-gui.sourceforge.net/cgi-bin/docs.cgi?doc=tutorial-part1
My questions:
1. I create each of the window using Win32::GUI::Window->new(...). May I
use ONE
Win32::GUI::Dialog() function for all the windows or should I use as
many Dialogs as many windows I have?
Without seeing more of what you mean, then it's difficult to answer
precisely, but, generally, you want to call Win32::GUI::Dialog() once
(per thread of execution).
2. Where I can find detail description of the Win32::GUI::Dialog() function?
What there is can be found here:
http://perl-win32-gui.sourceforge.net/cgi-bin/docs.cgi?doc=reference-methods#dialog
You may also want to look at the source, and read about the related
Win32 functions on MSDN.
3. Is it possible to turn off the main loop to implement my own event
managment, whereas graphics will be taken from Win32::GUI.
Again, you question is not really explicit enough, but I think
Win32::GUI::DoEvents() may be what you're looking for?
Regards,
Rob.