thanks for the response,  but where should we  insert the invalidate function,
   i am lost completely. and many discussions in the forum are complicated and 
for experts only, i have tried many variations with no success. the available 
examples in the forum are calling a sub paint which includes the drawing 
functions inside it ,and it happend the drawing functions are speedy, but 
suppose a function are drawing a fractal and this is a time consuming, then we 
will see that this approach is unpractical,  we just want to refresh the points 
of color ,and not to recalculate the code everytime we move or hide the window.
  i wish that a future version of win32-gui may have something like AutoRedraw 
property in visual basic 6 which are refreshing  the Form .
  i repost the example who need a cure, the problem is that i want the 
rectangle to be drawn uppon a click from a button and not within a paint 
procedure or a Timer.
   #!perl -w
use strict;
use warnings;
use Win32::GUI qw();
my $mw = Win32::GUI::Window->new(
-title => 'Graphic',
-size => [ 400, 300 ],
#-onPaint => \&paint,
);
  $mw->AddButton(-name=>"button1",-text=>"RUN  ",-left=>0,-top=>0);
$mw->Show();
Win32::GUI::Dialog();
$mw->Hide();
exit(0);
  sub button1_Click {
my $dc = $mw->GetDC;
#my ($self, $dc) = @_;
$dc->Validate();
# Draw a rectangle
$dc->Rectangle(100,100,200,200);
return 0;
}
  
regards
   
   
   
   
   
   

 
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