David,

I just tried it. Works right out of the box. Not bad for a beta.  It's
terrific.  Will you consider integrating it with Aldo's Pride!!!

Thanks,

Phil Larson

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of David Hiltz
Sent: Tuesday, October 26, 1999 8:43 PM
To: [EMAIL PROTECTED]
Subject: [perl-win32-gui] A Very Basic, Experimental Win32::GUI Builder
(gb)


"Thomas, Timothy B" wrote:
>
> I would also be interested in seeing this code, maybe we could help get
the
> bugs worked out if we had the code.

  What the heck.  Here is what I have so far...

  I call it 'gb' (GUI Guilder) - easy to type.

  There is the main program (gb) and three supporting files:

  but_prop.pl (Button Property Window)
  lab_prop.pl (Label Property Window)
  bor_prop.pl (Border Property Window)

  ...and an optional config file (gb.cf) which lets me load
  previous GUI designs quickly from the File menu.

  The Edit->Delete does nothing.

  To start things off, I type "perl gb" in a DOS window (I
  developed this on a w95 box).

  When the config window comes up click on File->New

  You should get a "Design Window".  Click on the "Butt" button in the
  config window.  You'll get a property window.  Enter some text and
click
  ok.  You should get a button in the design window which follows your
  mouse around.  Click where you want the button placed.  Now... if you
  look at the code I'm scanning for a mouse click every few whatevers so
  it does not always pick up the mouse click - you may need to click a
  few times.

  The border button is suppose to create a border or whatever it is
called.
  Click where you want the upper left corner, move the mouse to the
bottom
  right corner and click again.

  I was playing around with a "select" button to select an object for
  manipulation but I didn't finish it.  A single or double mouse click
  over the object would be better, but once again the way I do mouse
  events is not the best.

  The latest build 4?? broke some of the calls found down in
"Build_GUI_File"
  so the numbers associated with each widget don't come out right.  If
you
  go back to the previous build 3??, it should work correctly.

  Once again - I wrote this as a means for building quick and simple
GUIs and
  as a way to learn about the capabilities of Win32::GUI.  I never
finished
  the code and I haven't looked at it for a few weeks.

  With all that said - enjoy.  ;)

  -David Hiltz

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