I have a multithreaded socket server written in Perl for unix and need a windows version also. With trying to use the same code, everything works except the clearing up of child processes since I believe windows doesn’t use signals at all or in the same way. Is this correct and does anyone know of a way around this to get a multithreaded server working on windows?

 

Thankyou

 

Matthew Parfitt

[EMAIL PROTECTED]

 

 

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