On Mon, Apr 23, 2001 at 01:49:36PM +0200, Dav?? Helgason wrote: > This wouldn't mean that anyone is thinking of getting us object > dot-syntax, now would it? <whistle> > After giving it a thought, it seems that it can _mostly_ be > disambiguated from the concatenation operator. Whatever mostly means. Or we change the concatenation operator. $a = $b & $c; # Do people really use Perl for bit fiddling? $a = $b # $c; /* Urgh */ $a = $b ~ $c; # Mmm! I like that last one a lot, because it doesn't disturb anything. You'd have to alter ~'s precedence so that binary ~ is higher than named unary operators. (It's print($a~$b), not print $a (~b).) -- There is no distinction between any AI program and some existent game.
- Re: Tying & Overloading Filipe Brandenburger
- Re: Tying & Overloading Dan Sugalski
- Re: Tying & Overloading Larry Wall
- Re: Tying & Overloading Nick Ing-Simmons
- Re: Tying & Overloading Larry Wall
- Re: Tying & Overloading Nick Ing-Simmons
- Re: Tying & Overloading Larry Wall
- Re: Tying & Overloading Edward Peschko
- Re: Tying & Overloading Simon Cozens
- Re: Tying & Overloading Davíð Helgason
- Re: Tying & Overloading Simon Cozens
- Re: Tying & Overloading Simon Cozens
- Re: Tying & Overloading Graham Barr
- Re: Tying & Overloading H . Merijn Brand
- Re: Tying & Overloading Graham Barr
- Re: Tying & Overloading Davíð Helgason
- Re: Tying & Overloading Dan Sugalski
- Re: Tying & Overloading Simon Cozens
- Re: Tying & Overloading Graham Barr
- Re: Tying & Overloading Stephen P. Potter
- Re: Tying & Overloading Larry Wall