Wait, I just thought of a huge change. 

Dan, Does the patch you have implement Leo's U_NON_VOLATILE patch?  If
so, that restricts from 32 to 16 registers, in various cases for
*non-volatile* symbols (did I get that right?).  Anyway, the symbols
that cross sub calls can only use 16 registers, where they used 32
before.  That could have a huge effect in that more variables are
spilling.

Well, if you don't have that patch, then back to the drawing board.

~Bill

On Tue, 23 Nov 2004 11:55:47 -0500, Dan Sugalski <[EMAIL PROTECTED]> wrote:
> At 5:40 PM +0100 11/23/04, Leopold Toetsch wrote:
> >*But*, I've looked again at the new reg_alloc.c code. It seems to have a
> >piece of code with qubic order in registers, which is for sure killing
> >all performance advantage it has for a few hundreds of symbols.
> >
> >So the "scales better to more symbols" has some limits when "more"
> >reaches 10K ;)
> 
> I'll hold off then. I can't picture anything that -O3 could do that
> wouldn't get swamped by a cubic time algorithm.
> 
> 
> --
>                                 Dan
> 
> --------------------------------------it's like this-------------------
> Dan Sugalski                          even samurai
> [EMAIL PROTECTED]                         have teddy bears and even
>                                        teddy bears get drunk
>

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