Hi  Stefan,

Thanks for the response.  You may have hit gold.  I was always suspicious
that I had no display routine with GLUT---but then it worked for me
anyway.

I'll take a look at the patch.  But I thought the WMCloseFunc had been
taken care of. Some thoughts:

* Are you sure the OpenGL being used is the latest form git?
* What is $OpenGL::VERSION?
* Could you please send me the Config.pm from the git POGL build?

Thanks much!
Chris

 > Stefan Evert wrote:
> Here's some more AGL and PDL problems on Mac OS X.  I've just checked 
> out POGL and PDL from the Git repositories, so I should be working on 
> your most up-to-date source code.
>
> First, OpenGL doesn't build because the callback for WMCloseFunc isn't 
> defined (you only define generic_glut_Close_handler()).
>
>> pogl_glut.c
>> pogl_glut.xs: In function ‘XS_OpenGL_glutCloseFunc’:
>> pogl_glut.xs:1795: error: ‘generic_glut_WMClose_handler’ undeclared 
>> (first use in this function)
>> pogl_glut.xs:1795: error: (Each undeclared identifier is reported 
>> only once
>> pogl_glut.xs:1795: error: for each function it appears in.)
>
>
> The attached patch fixes this problem, but I'm sure there's a more 
> elegant solution (e.g. an appropriate macro wrapper).  Demos run fine 
> then, except that frame buffer contents (FBO modes 1 and 2) can't be 
> read out in fullscreen mode.  But I don't care much about this in 
> practical use.
>
> PDL seems to be a bigger problem.  PP.pm still doesn't find the system 
> typemap files on my Mac -- I'm beginning to wonder whether something 
> is damaged in my setup, but I'm sure I'm using Apple's system perl 
> binary (with latest XCode installed).
>
> I've attached a patch that explicitly corrects the path on Mac OS X 
> ("darwin" platform), and which I assume should not cause problems 
> anywhere else.  With this patch, PDL builds fine including POGL, and 
> passes the t/opengl.pl test.
>
> However, as you've hinted at in your mail, the 3D demos don't work.
>
>> However, we are seeing a hang on a Mac OS X system and would
>> like some additional data points for Mac OS X with the latest
>> to try to debug the issue.  If you try it, please let us know
>> the results.
>
> Here's what I get from "perl -Mblib 3dtest.pl":
>
>> $ perl -Mblib 3dtest.pl
>> $im3 has dims of 3 640 480
>> get_current_window - creating window...
>> PDL::Graphics::TriD::Window - calling SUPER::new...
>> PDL::Graphics::TriD::Window - got back 
>> PDL::Graphics::TriD::Window=ARRAY(0xbcf290)
>> PDL::Graphics::TriD::Window: calling gdriver....
>> GL gdriver...
>> STARTING OPENGL 300 300
>> gdriver: Calling OpengGL::OO(HASH(0xbcf034))...
>> Creating GLUT OO window
>> gdriver: Calling glClearColor...
>> gdriver: Calling glpRasterFont...
>> gdriver: window_type => 'glut' so not actually setting the rasterfont
>> STARTED OPENGL!
>> PDL::Graphics::TriD::Window: gdriver gave back 1....
>>     It's interactive... calling ev_defaults...
>>     calling new_viewport...
>> Adding viewport 0,0,300,300
>> ARC: 300,300
>> PDL::Graphics::TriD::ArcCone 300,300
>> ARC: 300,300
>> Resized window: 300,300
>> PDL::Graphics::TriD::SimpleScaler 300,300
>> new_viewport: PDL::Graphics::TriD::ViewPort 0
>> get_current_window - calling set_material...
>> AUTOLOAD: set_material at 
>> /Users/severt/Software/Perl/PDL/blib/lib/PDL/Graphics/TriD/Window.pm 
>> line 224.
>> Window AUTOLOADing 'set_material': 
>> self=PDL::Graphics::TriD::Window=ARRAY(0xbcf290), 
>> args='PDL::Graphics::TriD::Material=HASH(0xbd0a10)'
>> do_perspective 300 300
>> PDL::Graphics::TriD::Window 
>> (/Users/severt/Software/Perl/PDL/blib/lib/PDL//Graphics//TriD//GL.pm, 
>> line 833)
>> PDL::Graphics::TriD::Window 
>> (/Users/severt/Software/Perl/PDL/blib/lib/PDL//Graphics//TriD//GL.pm, 
>> line 741)
>> PDL::Graphics::TriD 
>> (/Users/severt/Software/Perl/PDL/blib/lib/PDL/Graphics/TriD.pm, line 
>> 676)
>> main (3dtest.pl, line 17)
>>  (, line )
>>
>> Transforming viewport!
>> CALLIST !
>> CHECKVALID PDL::Graphics::TriD::ViewPort=ARRAY(0xbd00ac)
>> GENLIST 1
>> EGENLIST 1
>> VALID1 PDL::Graphics::TriD::ViewPort=ARRAY(0xbd00ac)
>> EVENT!
>> _pdl_fake_ConfigureNotify: got (300 300)
>> 2009-10-02 11:31:48.639 perl[1829:10b] GLUT Warning: The following is 
>> a new check for GLUT 3.0; update your code.
>> 2009-10-02 11:31:48.640 perl[1829:10b] GLUT Fatal Error: redisplay 
>> needed for window 1, but no display callback.
>
> I'm quite stumped by this error message and have no idea how to follow 
> up on this.  What can I do to help with debugging?
>
> From the 3d demos in perldl, I get similar error messages, and PDL 
> never manages to open an OpenGL window on my screen.
>
> Best,
> Stefan
>
>
>
>


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