On Feb 8, 2010, at 12:55 AM, Matthew Kenworthy wrote: > FWIW, my vote is against 2D development in OpenGL. > > For very basic immediate results, 2D in OpenGL would be a nice option, but > the axis labeling is completely undeveloped. >
That's not a problem if we step away from trying to implement axis labelling in each subsystem. The AST library http://starlink.jach.hawaii.edu/starlink/AST is a generalised coordinate library but more importantly it includes a generic plotting interface. You write a little bit of code to tell AST how to draw a line or text for your plotting library and it takes control of all the axis labelling and coordinate conversion. We've done interfaces for PGPLOT, PLPLOT, VTK and some java canvas widgets. Supporting OpenGL would not seem to be a big task. -- Tim Jenness Joint Astronomy Centre _______________________________________________ Perldl mailing list [email protected] http://mailman.jach.hawaii.edu/mailman/listinfo/perldl
