This is great news !
I just got a Tesla C870  at 500GIGAflops
I would love to use PDL's matrix manipulations
with it, I would love to see PDL merge with OpenCL
I think would Put PDL in the lime light ...

as well in my research I found a simple equation 

that I have used effectively with PDL to 

simulate Observable evidence of the electron 


http://youtu.be/ofp-OHIq6Wo

then the electron Simulation 


http://youtu.be/TKhokqmgFzI

energy = mass*speedoflight**2

a electron made from photons and anti-photons

energy*speedoflight**-2 = mass


I think all the hard work put in to PDL my pay off in a big way here

and could turn CERN on it's Head...




________________________________
 From: David Mertens <[email protected]>
To: pdl-porters <[email protected]>; perldl <[email protected]> 
Sent: Wednesday, May 9, 2012 11:28 AM
Subject: [Perldl] Fwd: NVIDIA Contributes CUDA Compiler to Open Source Community
 

FYI, this is a big deal. If anybody is in the San Jose area, you might consider 
attending this.

I am not sure if or how we PDL developers should respond to this. Any ideas 
would be great.

David


---------- Forwarded message ----------
From: CUDA Developer Relations <[email protected]>
Date: Wed, May 9, 2012 at 12:25 PM
Subject: NVIDIA Contributes CUDA Compiler to Open Source Community
To: [email protected]


 
The NVIDIA Compiler team have worked with the LLVM developers to provide key 
CUDA compiler source code changes to the LLVM core and parallel thread 
execution backend. The latest LLVM compiler with NVIDIA GPU support is now 
available for download from the LLVM site.
At GPU Technology Conference (GTC), next week, we will be  presenting more 
details about the new compiler and releasing a preview of the LLVM-based CUDA 
Compiler SDK that includes specifications, libraries, and code samples showing 
how to interface with LLVM to produce GPU accelerated binaries from 
domain-specific languages (DSLs).
It’s not too late to register for GTC, where you can engage with the NVIDIA 
Compiler team directly. Of the 300+ technical sessions at the conference over 
40 are focused on just parallel programming languages and compiler technology, 
including:
   •  Compiling CUDA and Other Languages for GPUs (Session 235)
      Vinod Grover & Yuan Lin,  managers of the NVIDIA compiler team
   •  Delite: A Framework for Implementing  Heterogeneous Parallel DSLs 
(Session 365)
      HyoukJoon Lee & Kevin J. Brown,  PhD students at Stanford University
   •  Jet: A Domain-Specific Approach to Parallelism  for Film Fluid Simulation 
(Session 300)
      Dan Baily, Research &  Development at Double Negative
There is less than one week left, so register for  GTC 2012 today!

See you there,
Nadeem Mohammad,
CUDA Developer Relations
Please note that this message was sent to the following email address: 
([email protected])
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Copyright © 2012 NVIDIA Corporation. All rights reserved.
2701 San Tomas Expw., Santa Clara, CA 95050 


-- 
 "Debugging is twice as hard as writing the code in the first place.
  Therefore, if you write the code as cleverly as possible, you are,
  by definition, not smart enough to debug it." -- Brian Kernighan


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