On Sat, Aug 9, 2014 at 3:08 PM, Brian Fraser <[email protected]> wrote:
> On Sat, Aug 9, 2014 at 7:32 PM, Chris Marshall <[email protected]> wrote:
>> Thanks for the quick response.  The proposed fix is in the
>> current PDL git.  I would love to have a perl/PDL "app"
>> that I could run on a smartphone.  One thing I would like
>> to see is an OpenGL graphical REPL and display GUI.
>> Is that something that could work with Android?
>
> Not yet; And likely not in the near future, unfortunately. Android
> ships with OpenGL ES, but there are no perl bindings yet; so far, all
> perl-on-android GUIs need to either do their OpenGL stuff on their
> own, or call back to Java through JNI, which is non-trivial.
>
> I haven't tried adding support to OpenGL.pm for OpenGL ES yet, so I
> can't really say how difficult that might be.

I've been meaning to update the Perl OpenGL module
to modern OpenGL for quite a while now but haven't
had the cycles.  The plan is to use GLEW to dynamically
probe and provide OpenGL bindings.  As far as I can
tell, GLEW is or has added support for OpenGL ES.

--Chris

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