On Sat, Aug 9, 2014 at 3:08 PM, Brian Fraser <[email protected]> wrote: > On Sat, Aug 9, 2014 at 7:32 PM, Chris Marshall <[email protected]> wrote: >> Thanks for the quick response. The proposed fix is in the >> current PDL git. I would love to have a perl/PDL "app" >> that I could run on a smartphone. One thing I would like >> to see is an OpenGL graphical REPL and display GUI. >> Is that something that could work with Android? > > Not yet; And likely not in the near future, unfortunately. Android > ships with OpenGL ES, but there are no perl bindings yet; so far, all > perl-on-android GUIs need to either do their OpenGL stuff on their > own, or call back to Java through JNI, which is non-trivial. > > I haven't tried adding support to OpenGL.pm for OpenGL ES yet, so I > can't really say how difficult that might be.
I've been meaning to update the Perl OpenGL module to modern OpenGL for quite a while now but haven't had the cycles. The plan is to use GLEW to dynamically probe and provide OpenGL bindings. As far as I can tell, GLEW is or has added support for OpenGL ES. --Chris _______________________________________________ Perldl mailing list [email protected] http://mailman.jach.hawaii.edu/mailman/listinfo/perldl
