Peter Brune <[email protected]> writes: > It's already in the patch!
Naturally. So are you going to make SNES set the context to NULL when it is not a MatFDColoring (thus intended to be ignored)?
Peter Brune <[email protected]> writes: > It's already in the patch!
Naturally. So are you going to make SNES set the context to NULL when it is not a MatFDColoring (thus intended to be ignored)?