On 02/28/2013 11:22 AM, Matthew Knepley wrote: > On Thu, Feb 28, 2013 at 4:21 AM, Johannes Lotz > <lotz at stce.rwth-aachen.de <mailto:lotz at stce.rwth-aachen.de>> wrote: > > Hi, -- I'm new here > > and I have a somehow seemingly simple task: > > We need to get an exact copy of a previously set up SNES including > all function pointers, all options and especially the DM (also in > deep copy -- except the ApplicationContext struct). > > is there a showstopper -- or maybe already functionality there? > > > I am not opposed to making a shallow SNES copy, and we already have a > DMClone(), so how about > > SNESClone(snes, &snesB); > DMClone(dm, &dmB); -- I do not find a DMClone().
> SNESSetDM(snesB, dmB); > > Matt > > Regards, > J. > > > > > -- > What most experimenters take for granted before they begin their > experiments is infinitely more interesting than any results to which > their experiments lead. > -- Norbert Wiener -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.mcs.anl.gov/pipermail/petsc-dev/attachments/20130228/552ad035/attachment.html>
