Don't go to sleep yet, I may have more questions :-)
Barry
On Mar 17, 2017, at 2:32 PM, Stefano Zampini wrote:
Pierre,
I remember I had a similar problem some years ago when
working with matrices with "process-dense" rows (i.e., when the
off-diagonal part is shared by many processes). I fixed the
issue by changing the implementation of
PetscGatherMessageLenghts, from rendez-vous to all-to-all.
Barry, if you had access to petsc-maint, the title of the
thread is "Problem with PetscGatherMessageLengths".
Hope this helps,
Stefano
2017-03-17 22:21 GMT+03:00 Barry Smith :
> On Mar 17, 2017, at 4:04 AM, Pierre Jolivet wrote:
>
> On Thu, 16 Mar 2017 15:37:17 -0500, Barry Smith wrote:
>>> On Mar 16, 2017, at 10:57 AM, Pierre Jolivet wrote:
>>>
>>> Thanks Barry.
>>> I actually tried the application myself with my optimized
build + your option. I'm attaching two logs for a strong
cores, the problem here is that I don't know if the huge time
(almost a 5x slow-down w.r.t. the run on 320 cores) is due to
MatMPIAIJSetPreallocationCSR (which I assumed beforehand was a
no-op, but which is clearly not the case looking at the run on
320 cores) or the the option -pc_bjacobi_blocks 320 which also
does one MatAssembly.
>>
>> There is one additional synchronization point in the
>> MatAssemblyEnd that has not/cannot be removed. This is the
>> construction of the VecScatter; I think that likely
explains the huge
>> amount of time there.
This concerns me
MatAssemblyEnd 2 1.0 7.5767e+01 1.0 0.00e+00 0.0 5.1e+06
9.4e+03 1.6e+01 64 0100 8 14 64 0100 8 14 0
I am thinking this is all the communication needed to set up
the scatter. Do you have access to any performance profilers
like Intel speedshop to see what is going on during all this
time?
-vecscatter_alltoall uses alltoall in communication in the
scatters but it does not use all to all in setting up the
scatter (that is determining exactly what needs to be scattered
at each time). I think this is the problem. We need to add more
scatter set up code to optimize this case.
>>
>>> 2) The other bottleneck is MatMult, which itself calls
VecScatter. Since the structure of the matrix is rather dense,
I'm guessing the communication pattern should be similar to an
all-to-all. After having a look at the thread "VecScatter
scaling problem on KNL", would you also suggest me to use
-vecscatter_alltoall, or do you think this would not be
appropriate for the MatMult?
>>
>> Please run with
>>
>> -vecscatter_view ::ascii_info
>>
>> this will give information about the number of messages
and sizes
>> needed in the VecScatter. To help decide what to do next.
>
> Here are two more logs. One with -vecscatter_view
::ascii_info which I don't really know how to analyze (I've
spotted though that there are a couple of negative integers for
the data counters, maybe you are using long instead of long
long?), the other with -vecscatter_alltoall. The latter option
gives a 2x speed-up for the MatMult, and for the PCApply too
(which is weird to me because there should be no global
communication with bjacobi and the diagonal blocks are only of
size "5 processes" so the speed-up seems rather huge for just
doing VecScatter for gathering and scattering the RHS/solution
for all 320 MUMPS instances).
ok, this is good, it confirms that the large amount of
communication needed in the scatters were a major problem and
using the all to all helps. This is about all you can do about
the scatter time.
Barry
>
> Thanks for your help,
> Pierre
>
>> Barry
>>
>>
>>
>>
>>>
>>> Thank you very much,
>>> Pierre
>>>
>>> On Mon, 6 Mar 2017 09:34:53 -0600, Barry Smith wrote:
>>>> I don't think the lack of the --with-debugging=no is
important here.
>>>> Though he/she should use --with-debugging=no for
production runs.
>>>>
>>>> I think the reason for the "funny" numbers is that
>>>> MatAssemblyBegin and End in this case have explicit
synchronization
>>>> points so some processes are waiting for other processes
to get to the
>>>> synchronization point thus it looks like some processes
are spending a
>>>> lot of time in the assembly routines when they are not
really, they
>>>> are just waiting.
>>>>
>>>> You can remove the synchronization point by calling
>>>>
>>>> MatSetOption(mat, MAT_NO_OFF_PROC_ENTRIES, PETSC_TRUE);
before
>>>> calling MatMPIAIJSetPreallocationCSR()
>>>>
>>>> Barry
>>>>
>>>>> On Mar 6, 2017, at 8:59 AM, Pierre Jolivet wrote:
>>>>>
>>>>> Hello,
>>>>> I have an application with a matrix with lots of
nonzero entries (that are perfectly load balanced between
processes and rows).
>>>>> A end user is currently using a PETSc library compiled
with the following flags (among others):
>>>>> --CFLAGS=-O2 --COPTFLAGS=-O3 --CXXFLAGS="-O2
-std=c++11" --CXXOPTFLAGS=-O3 --FFLAGS=-O2 --FOPTFLAGS=-O3
>>>>> Notice the lack of --with-debugging=no
>>>>> The matrix is assembled using
MatMPIAIJSetPreallocationCSR and we end up with something like
that in the -log_view:
>>>>> MatAssemblyBegin 2 1.0 1.2520e+002602.1 0.00e+00 0.0
0.0e+00 0.0e+00 8.0e+00 0 0 0 0 2 0 0 0 0 2 0
>>>>> MatAssemblyEnd 2 1.0 4.5104e+01 1.0 0.00e+00 0.0
8.2e+05 3.2e+04 4.6e+01 40 0 14 4 9 40 0 14 4 9 0
>>>>>
>>>>> For reference, here is what the matrix looks like (keep
in mind it is well balanced)
>>>>> Mat Object: 640 MPI processes
>>>>> type: mpiaij
>>>>> rows=10682560, cols=10682560
>>>>> total: nonzeros=51691212800, allocated
nonzeros=51691212800
>>>>> total number of mallocs used during MatSetValues calls
=0
>>>>> not using I-node (on process 0) routines
>>>>>
>>>>> Are MatAssemblyBegin/MatAssemblyEnd highly sensitive to
the --with-debugging option on x86 even though the