Great, I just didn't understand the name. 

> On Oct 29, 2018, at 3:30 PM, Mark Adams <mfad...@lbl.gov> wrote:
> 
> 
> 
> On Mon, Oct 29, 2018 at 2:35 PM Smith, Barry F. <bsm...@mcs.anl.gov> wrote:
> 
>    Why not just stop it once it is equal to or less than the minimum values 
> set by the person.
> 
> That is what it does now. It stops when it is below the value given.
>  
> Thus you need not "backtrack" by removing levels but the user still has some 
> control over preventing a "tiny" coarse problem. For example in this case if 
> the user set a minimum of 1000 it would end up with 642 unknowns on the 
> coarse level
> 
> Yes, that is what it would do now. I thought you wanted something different.
>  
> which is likely better than 6 or 54.
> 
>  
> 
>     Barry
> 
> 
> > On Oct 29, 2018, at 8:27 AM, Mark Adams <mfad...@lbl.gov> wrote:
> > 
> > 
> > 
> > On Sun, Oct 28, 2018 at 4:54 PM Smith, Barry F. <bsm...@mcs.anl.gov> wrote:
> > 
> >    Moved a question not needed in the public discussions to petsc-dev to 
> > ask Mark.
> > 
> > 
> >    Mark,
> > 
> >     PCGAMGSetCoarseEqLim - Set maximum number of equations on coarsest grid 
> > 
> >    Is there a way to set the minimum number of equations on the coarse grid 
> > also? This particular case goes down to 6, 54 and 642 unknowns on the 
> > coarsest grids when I'm guessing it would be better to stop at 642 unknowns 
> > for the coarsest level. 
> > 
> > No, because I don't know how it is going to coarsen I did not want to 
> > bother with backtracking (I do when there is an error on the coarse grid so 
> > it would be easy to add this but I don't think it is worth the clutter). 
> > 
> 

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