I take back one thing I mentioned in my talk in Atlanta. I think I said that 
Lustre striping does not really influence the read performance. With my latest 
results in hand, I must point out this is not true. I might have been confused 
by some former Piz Daint Lustre performance issues and/or HDF5 library issues I 
mentioned.

Here are my latest slides from PASC19.
https://polybox.ethz.ch/index.php/s/PPZLSyZOKo3UXPS

On slide 18, there is some comparison for different stripe settings. I can now 
see a speed-up of ~4 for 1 vs 12 stripes (which is actually the number of cores 
per node) for the mesh with 128M elements. The times are very similar for 8 and 
64 computation nodes.

Toby, could you maybe forward this message to the meeting attendees? I don't 
want to leave anybody confused.

Thanks,
Vaclav

Reply via email to