Thanks, Is it possible to handle the convergence check after each SNES iteration too? I know a little about SNESSetConvergenceTest() but I don't know how to use it?
On Tue, Jan 3, 2012 at 7:13 PM, Jed Brown <jedbrown at mcs.anl.gov> wrote: > On Tue, Jan 3, 2012 at 09:37, behzad baghapour <behzad.baghapour at gmail.com > > wrote: > >> Thanks, I am using SNES and I thought KSPGetConvergedReason() may >> automaticly checked after each Newton iteration and then the solution is >> stopped with this message: >> >> Linear solve did not converge due to DIVERGED_ITS iterations 40 >> Nonlinear solve did not converge due to DIVERGED_LINEAR_SOLVE >> >> So how can I tell KSP in SNES to ignore the convergence check? >> > > -snes_max_linear_solve_fail N > > > http://www.mcs.anl.gov/petsc/petsc-current/docs/manualpages/SNES/SNESSetMaxLinearSolveFailures.html > -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.mcs.anl.gov/pipermail/petsc-users/attachments/20120103/43e2364b/attachment.htm>
