Mohammad Mirzadeh <mirza...@gmail.com> writes: > I assume I'm getting this since they somehow share a VecScatter > internally because of VecDuplicate? If so how can I fix this?
Hmm, there is no VecScatterDuplicate so I think you'd have to make the vectors independently. > Also as a side question, if I stored fxx and fyy inside a block > vector, would I gain any performance in terms of MPI traffic? What > about in 3D? It would be half the messages. Why are these vectors separate in the first place?
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