Hi, The comment on line 419 of SNES ex 28.c <http://www.mcs.anl.gov/petsc/petsc-current/src/snes/examples/tutorials/ex28.c.html> says that the approach used in this example is not the best way to allocate off-diagonal blocks. Is there an example that shows a better way off allocating memory for off-diagonal matrix blocks when using DMComposite?
Thanks, -Gautam.
