Hi all, Given the local/global numbering of vector/array entries generated after DMPlexDistribute(), is it possible to obtain the "natural numbering"? That is, the numbering of the vertex points before the mesh was distributed. I see that this has been discussed thoroughly for DMDA's but is it possible to obtain some sort of natural numbering for DMPlex?
For instance, when I call DMPlexCreateFromDAG() or DMPlexCreateFromCellList() I would consider vertexCoords[] to be of "natural numbering" since it's the original ordering specified by the mesh generator. Thanks, Justin
