Is there a way I can get diagnostic information as to why a snes solve failed? I’ve noticed that it will run for 1 or 2 iterations, and then cease, and, even with -snes_monitor on, I don’t get any information as to why it terminated.
-gideon
Is there a way I can get diagnostic information as to why a snes solve failed? I’ve noticed that it will run for 1 or 2 iterations, and then cease, and, even with -snes_monitor on, I don’t get any information as to why it terminated.
-gideon