That was a mistake on my part.  But I did want to ask, what should be the 
behavior with a grid sequence if the SNES fails during one of the intermediate 
steps?

-gideon

> On Aug 28, 2015, at 6:03 PM, Barry Smith <[email protected]> wrote:
> 
> 
>> On Aug 28, 2015, at 4:35 PM, Gideon Simpson <[email protected]> wrote:
>> 
>> Hi Barry,
>> 
>> Ok, I tried that and it works as intended, but there’s something I noticed.  
>> If i use that, and do a SNESGetConvergedReason on the snesrefine, it always 
>> seems to return 0.  Is there a reason for that? 
> 
>  Should never do that; are you sure that SNESSolve() has actually been called 
> on it. What does -snes_monitor and -snes_converged_reason show.
> 
>  Barry
> 
> 
> 
>> 
>> -gideon
>> 
>>> On Aug 28, 2015, at 4:21 PM, Barry Smith <[email protected]> wrote:
>>> 
>>>> 
>>>> On Aug 28, 2015, at 3:04 PM, Gideon Simpson <[email protected]> 
>>>> wrote:
>>>> 
>>>> Yes, if i continue in this parameter on the coarse mesh, I can generally 
>>>> solve at all values. I do find that I need to do some amount of 
>>>> continuation to solve near the endpoint.  The problem is that on the 
>>>> coarse mesh, things are not fully resolved at all the values along the 
>>>> continuation parameter, and I would like to do refinement.  
>>>> 
>>>> One subtlety is that I actually want the intermediate continuation 
>>>> solutions  too.  Currently, without doing any grid sequence, I compute 
>>>> each, write it to disk, and then go on to the next one.  So I now need to 
>>>> go back an refine them.  I was thinking that perhaps I could refine them 
>>>> on the fly, dump them to disk, and use the coarse solution as the starting 
>>>> guess at the next iteration, but that would seem to require resetting the 
>>>> snes back to the coarse grid.
>>>> 
>>>> The alternative would be to just script the mesh refinement in a post 
>>>> processing stage, where each value of the continuation is parameter is 
>>>> loaded on the coarse mesh, and refined.  Perhaps that’s the most practical 
>>>> thing to do.
>>> 
>>>  I would do the following. Create your DM and create a SNES that will do 
>>> the continuation
>>> 
>>>  loop over continuation parameter
>>> 
>>>       SNESSolve(snes,NULL,Ucoarse);
>>> 
>>>       if (you decide you want to see the refined solution at this 
>>> continuation point) {
>>>            SNESCreate(comm,&snesrefine);
>>>            SNESSetDM()
>>>            etc
>>>            SNESSetGridSequence(snesrefine,)
>>>            SNESSolve(snesrefine,0,Ucoarse);
>>>            SNESGetSolution(snesrefine,&Ufine);
>>>            VecView(Ufine or do whatever you want to do with the Ufine at 
>>> that continuation point
>>>            SNESDestroy(snesrefine);
>>>      end if
>>> 
>>>  end loop over continuation parameter.
>>> 
>>>  Barry
>>> 
>>>> 
>>>> -gideon
>>>> 
>>>>> On Aug 28, 2015, at 3:55 PM, Barry Smith <[email protected]> wrote:
>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 3.  This problem is actually part of a continuation problem that roughly 
>>>>>> looks like this 
>>>>>> 
>>>>>> for( continuation parameter p = 0 to 1){
>>>>>> 
>>>>>>  solve with parameter p_i using solution from p_{i-1},
>>>>>> }
>>>>>> 
>>>>>> What I would like to do is to start the solver, for each value of 
>>>>>> parameter p_i on the coarse mesh, and then do grid sequencing on that.  
>>>>>> But it appears that after doing grid sequencing on the initial p_0 = 0, 
>>>>>> the SNES is set to use the finer mesh.
>>>>> 
>>>>> So you are using continuation to give you a good enough initial guess on 
>>>>> the coarse level to even get convergence on the coarse level? First I 
>>>>> would check if you even need the continuation (or can you not even solve 
>>>>> the coarse problem without it).
>>>>> 
>>>>> If you do need the continuation then you will need to tweak how you do 
>>>>> the grid sequencing. I think this will work: 
>>>>> 
>>>>> Do not use -snes_grid_sequencing  
>>>>> 
>>>>> Run SNESSolve() as many times as you want with your continuation 
>>>>> parameter. This will all happen on the coarse mesh.
>>>>> 
>>>>> Call SNESSetGridSequence()
>>>>> 
>>>>> Then call SNESSolve() again and it will do one solve on the coarse level 
>>>>> and then interpolate to the next level etc.
>> 
> 

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