Hao Zhang <hbcbh1...@gmail.com> writes:

> It's 3d incompressible RT simulation. My pressure between serial and
> parallel calculation is off by 10^(-14) in relative error. it eventually
> build up at later time. 

I doubt that is why your solution develops artifacts after many time
steps.  If you're using __float128, you'll take a big hit on performance
so you might as well make everything __float128 (PetscScalar).  Mixing
precisions is a maintenance burden and exactly the wrong thing when
you're trying to rule out potential sources of error.

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