Hiya,

I have a fairly complex firewall setup, and whenever I try to enable
p2p networking, it works for about a day, then the firewall goes
netdead.  Upon logging into the console, I find that everything looks
okay -- except network connections.  If I try to ping a local IP, it
says something like "no memory buffers available".  But top shows that
virtually no memory is being used (at least the conventional kind of
virtual memory).

Does anyone have an idea what is going on?  Is it a memory leak?  When
it says memory buffers, does it mean mbufs?  How do I make more, or
how do I free used ones?

Why does this only happen when doing p2p networking?  If that isn't
enabled (i.e. no rdr ports) then it will run fine for weeks.
--
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