Author: anthony_pajot
Date: Thu Jul 29 09:03:50 2010
New Revision: 850

URL: http://svn.gna.org/viewcvs/pflex-framework?rev=850&view=rev
Log:
slight changes for assertions. more robust version of the BSRep. no more double 
copy in persistent array.

Modified:
    trunk/examples/flexray/CMakeLists.txt
    trunk/examples/flexray/accumulators/bright_spots_remover/ade_criteria.cpp
    trunk/examples/flexray/base_itfs/image_loader_itf.hpp
    trunk/examples/flexray/cameras/perspective_camera/perspective_camera.cpp
    trunk/examples/flexray/core_lib/include/memory/fix_size_array.hpp
    trunk/examples/flexray/core_lib/include/memory/persistent_array.hpp
    
trunk/examples/flexray/core_lib/include/shading/ashikhmin_shirley_brdf.template
    trunk/examples/flexray/core_lib/include/shading/bsdf.template
    trunk/examples/flexray/core_lib/include/utils/single_shot_timer.hpp
    trunk/examples/flexray/films/bright_spots_replacer/bright_spots_replacer.cpp
    trunk/examples/flexray/films/bright_spots_replacer/bright_spots_replacer.hpp
    trunk/examples/flexray/flexray_macros.hpp
    trunk/examples/flexray/image_loaders/exr_image_loader/exr_image_loader.cpp
    trunk/examples/flexray/simulators/rendering/cbpt/cbpt.cpp
    trunk/examples/flexray/simulators/rendering/cbpt/cbpt_utils.cpp
    trunk/examples/flexray/simulators/rendering/cbpt/cbpt_utils.template
    trunk/examples/flexray/simulators/rendering/cbpt/cbpt_utils_debug.cpp
    trunk/examples/flexray/simulators/rendering/cbpt/vertex.hpp
    trunk/examples/flexray/simulators/rendering/cbpt/vis_shading_computer.cpp
    trunk/examples/flexray/simulators/rendering/mcbpt/cbpt.cpp
    trunk/examples/flexray/simulators/rendering/mcbpt/cbpt_utils_debug.cpp
    trunk/examples/flexray/simulators/rendering/mcbpt/path_computing.cpp
    trunk/examples/flexray/simulators/rendering/mcbpt/path_computing.template
    trunk/examples/flexray/simulators/rendering/mcbpt/vertex.hpp
    trunk/examples/flexray/simulators/rendering/mcbpt/vis_shading_computer.cpp
    trunk/examples/flexray/simulators/rendering/pmc_cbpt/cbpt_gpu.cpp
    trunk/examples/flexray/simulators/rendering/pmc_cbpt/cbpt_utils.cpp
    trunk/examples/flexray/simulators/rendering/pmc_cbpt/cbpt_utils.template
    trunk/examples/flexray/simulators/rendering/pmc_cbpt/vertex.hpp
    
trunk/examples/flexray/simulators/rendering/pmc_cbpt/vis_shading_computer.cpp
    
trunk/examples/flexray/simulators/rendering/pmc_cbpt/vis_shading_computer.hpp
    
trunk/examples/flexray/surface_integrators/photon_mapping/lte_solver_cpu/lte_solver_cpu.template


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