Author: anthony_pajot Date: Tue Aug 17 00:40:26 2010 New Revision: 860 URL: http://svn.gna.org/viewcvs/pflex-framework?rev=860&view=rev Log: direct lighting is computed using bidir of arbitrary length, to adapt to the tricks used to reduce variance
Modified: trunk/examples/flexray/simulators/rendering/mcbpt/bpt.cpp trunk/examples/flexray/simulators/rendering/mcbpt/bpt.hpp trunk/examples/flexray/simulators/rendering/mcbpt/cam_path.cpp trunk/examples/flexray/simulators/rendering/mcbpt/cam_path.hpp trunk/examples/flexray/simulators/rendering/mcbpt/cam_path_rands.hpp trunk/examples/flexray/simulators/rendering/mcbpt/cam_process.template trunk/examples/flexray/simulators/rendering/mcbpt/cbpt.cpp trunk/examples/flexray/simulators/rendering/mcbpt/direct_lighting_computer.cpp trunk/examples/flexray/simulators/rendering/mcbpt/direct_lighting_computer.hpp trunk/examples/flexray/simulators/rendering/mcbpt/light_path.cpp trunk/examples/flexray/simulators/rendering/mcbpt/light_path.hpp trunk/examples/flexray/simulators/rendering/mcbpt/light_process.template trunk/examples/flexray/simulators/rendering/mcbpt/path_computing.hpp trunk/examples/flexray/simulators/rendering/mcbpt/path_computing.template _______________________________________________ Pflex-framework-commits mailing list Pflex-framework-commits@gna.org https://mail.gna.org/listinfo/pflex-framework-commits