Hi
basically we have two options :
I have implemented unicode for wxMac a few weeks ago with one restriction :
for 10.2 we need the Metrowerks Compiler environement, since their C-runtime
supports wchar, whereas Apple's Dev Tools don't , rewriting wxMac to use
apple's own unicode support at the moment for me is out of the question due
to time constraints
for 10.3 we can work with the apple developer tools
So I guess it would be the easiest way to go for 10.3 only...
Hmmm. Well, I don't have the Metrowerks compiler, but I could probably get my hands on it if I needed to. I am not using Mac OS X 10.3, but I probably could if I needed to (though I don't know how this would help us).
What is needed to get wxMac to support Apple's Unicode on 10.2? Is there anything I can do to help? I've got the time, but I don't know the particulars about what would need to be done.
I don't think that supporting 10.3 only is a good idea, only because 10.3 is still in beta, and would be just a useful as producing no Mac port at all. OTOH, I can take a look at getting a Metrowerks compiler to produce binary snapshots.
Dave, what do you think?
ahp
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