I like the default behavior of FLTK windows, and I would like to emulate this in wxWindows. I want the escape key to close the current window (of course, prompting if the window is dirty) for all of my windows. However, I have not figured out how to do a global event handler for a Window. i.e. if a textbox is currently active on the window, the parent window will not receive the escape keypress event unless I explicitly pass the event up from the textbox. I would like some sort of way to tell every one of my widgets "if you do not process this keyboard event, pass it up to the parent window".
Is there a way to do this without explicitly creating an event handler for every single widget I add to the window?
John
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