Hello,
    I was wondering if there were any unsafe optimization flags or 
optimization levels for compiling Pg 6.5.3.  I was thinking something like:

-O3 -funroll-all-loops -fomit-frame-pointer -fexpensive-optimizations

Has anyone had any *bad* luck with anything like this?


--
Jeremy Buchmann
System Admin/Database Programmer
Wells Gaming Research

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