On LWLockDisown():

+/*
+ * Stop treating lock as held by current backend.
+ *
+ * After calling this function it's the callers responsibility to ensure that
+ * the lock gets released, even in case of an error. This only is desirable if
+ * the lock is going to be released in a different process than the process
+ * that acquired it.
+ *
+ * Returns the mode in which the lock was held by the current backend.

Returning the lock mode feels a bit ad hoc..

+ * NB: This will leave lock->owner pointing to the current backend (if
+ * LOCK_DEBUG is set). We could add a separate flag indicating that, but it
+ * doesn't really seem worth it.

Hmm. I won't insist, but I feel it probably would be worth it. This is only in LOCK_DEBUG mode so there's no performance penalty in non-debug builds, and when you do compile with LOCK_DEBUG you probably appreciate any extra information.

+ * NB: This does not call RESUME_INTERRUPTS(), but leaves that responsibility
+ * of the caller.
+ */

That feels weird. The only caller outside lwlock.c does call RESUME_INTERRUPTS() immediately.

Perhaps it'd make for a better external interface if LWLockDisown() did call RESUME_INTERRUPTS(), and there was a separate internal version that didn't. And it might make more sense for the external version to return 'void' while we're at it. Returning a value that the caller ignores is harmless, of course, but it feels a bit weird. It makes you wonder what you're supposed to do with it.

+       {
+               {"io_method", PGC_POSTMASTER, RESOURCES_MEM,
+                       gettext_noop("Selects the method of asynchronous I/O to 
use."),
+                       NULL
+               },
+               &io_method,
+               DEFAULT_IO_METHOD, io_method_options,
+               NULL, assign_io_method, NULL
+       },
+

The description is a bit funny because synchronous I/O is one of the possible methods.

--
Heikki Linnakangas
Neon (https://neon.tech)


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