On LWLockDisown():
+/* + * Stop treating lock as held by current backend. + * + * After calling this function it's the callers responsibility to ensure that + * the lock gets released, even in case of an error. This only is desirable if + * the lock is going to be released in a different process than the process + * that acquired it. + * + * Returns the mode in which the lock was held by the current backend.
Returning the lock mode feels a bit ad hoc..
+ * NB: This will leave lock->owner pointing to the current backend (if + * LOCK_DEBUG is set). We could add a separate flag indicating that, but it + * doesn't really seem worth it.
Hmm. I won't insist, but I feel it probably would be worth it. This is only in LOCK_DEBUG mode so there's no performance penalty in non-debug builds, and when you do compile with LOCK_DEBUG you probably appreciate any extra information.
+ * NB: This does not call RESUME_INTERRUPTS(), but leaves that responsibility + * of the caller. + */
That feels weird. The only caller outside lwlock.c does call RESUME_INTERRUPTS() immediately.
Perhaps it'd make for a better external interface if LWLockDisown() did call RESUME_INTERRUPTS(), and there was a separate internal version that didn't. And it might make more sense for the external version to return 'void' while we're at it. Returning a value that the caller ignores is harmless, of course, but it feels a bit weird. It makes you wonder what you're supposed to do with it.
+ { + {"io_method", PGC_POSTMASTER, RESOURCES_MEM, + gettext_noop("Selects the method of asynchronous I/O to use."), + NULL + }, + &io_method, + DEFAULT_IO_METHOD, io_method_options, + NULL, assign_io_method, NULL + }, +
The description is a bit funny because synchronous I/O is one of the possible methods.
-- Heikki Linnakangas Neon (https://neon.tech)