Hi Michael!

Thanks for looking into this!

Attached v10 contains only the context-reuse changes, split into replay
(0001) and WAL insertion (0002).

The reader now owns a ZSTD_DCtx pointer under USE_ZSTD.  Backend builds
register a reset callback in the reader's memory context, and
XLogReaderFree() unregisters it before freeing the context.  I also
shortened the compression-side comment.

We could also avoid this cleanup bookkeeping with a static context, as
in 0002. For now we only decompress independent images in one call, with
no history to preserve between records.

On 6 Oct 2026, at 03:34 UTC, Michael Paquier wrote:
> The replay part makes the good choice, so I'm puzzled as of why you
> have chosen a safe failure mode here.

My reasoning was that the writer can still store an uncompressed image,
whereas replay cannot restore a compressed image without the context.
I changed this as you suggested, but I still think falling back to an
uncompressed image is preferable. We are in a critical section.

wal_compression can change during a session, so preparing the workspace
outside critical sections is not straightforward. This is also the
hardest and most contentious part of the whole-record and streaming
compression patches. I'm trying to reuse the FPI compression buffers,
but still need twice as much buffer space as before. I haven't found a
better approach. Your thoughts on the allocation strategy would be very
helpful, even without reviewing those patches.

Thank you!


Best regards, Andrey Borodin.

Attachment: v10-0001-Reuse-zstd-decompression-contexts-when-restoring.patch
Description: Binary data

Attachment: v10-0002-Reuse-the-zstd-context-when-compressing-WAL-imag.patch
Description: Binary data

Reply via email to