On Thu, Jul 9, 2020 at 8:47 AM Amit Kapila <amit.kapil...@gmail.com> wrote: > > On Thu, Jul 9, 2020 at 8:18 AM Ajin Cherian <itsa...@gmail.com> wrote: > > > > On Thu, Jul 9, 2020 at 12:28 PM Amit Kapila <amit.kapil...@gmail.com> wrote: > >> > >> On Wed, Jul 8, 2020 at 7:31 PM Ajin Cherian <itsa...@gmail.com> wrote: > >> > >> Thanks for showing the interest in patch. How have you ensured that > >> streaming is happening? I don't think the proposed patch can ensure > >> it for every case because we also rely on logical_decoding_work_mem to > >> decide whether to stream/spill, see ReorderBufferCheckMemoryLimit. I > >> think with your patch it will allow streaming for cases where we have > >> large amount of WAL to decode. > >> > > > > Maybe I missed something but I looked at ReorderBufferCheckMemoryLimit, > > even there it checks the same function ReorderBufferCanStream () and > > decides whether to stream or spill. Did I miss something? > > > > while (rb->size >= logical_decoding_work_mem * 1024L) > > { > > There is a check before above loop: > > ReorderBufferCheckMemoryLimit(ReorderBuffer *rb) > { > ReorderBufferTXN *txn; > > /* bail out if we haven't exceeded the memory limit */ > if (rb->size < logical_decoding_work_mem * 1024L) > return; > > This will prevent the streaming/spill to occur.
I think if the GUC is set then maybe we can bypass this check so that it can try to stream every single change? -- Regards, Dilip Kumar EnterpriseDB: http://www.enterprisedb.com