On Tue, Feb 9, 2021 at 9:48 AM Dilip Kumar <dilipbal...@gmail.com> wrote:
>
> On Tue, Feb 9, 2021 at 8:54 AM Yugo NAGATA <nag...@sraoss.co.jp> wrote:
> >
> > On Tue, 09 Feb 2021 10:58:04 +0900 (JST)
> > Kyotaro Horiguchi <horikyota....@gmail.com> wrote:
> >
> > > At Mon, 8 Feb 2021 17:05:52 +0530, Dilip Kumar <dilipbal...@gmail.com> 
> > > wrote in
> > > > On Mon, Feb 8, 2021 at 2:19 PM Yugo NAGATA <nag...@sraoss.co.jp> wrote:
> > > > >
> > > > > On Mon, 08 Feb 2021 17:32:46 +0900 (JST)
> > > > > Kyotaro Horiguchi <horikyota....@gmail.com> wrote:
> > > > >
> > > > > > At Mon, 8 Feb 2021 14:12:35 +0900, Yugo NAGATA 
> > > > > > <nag...@sraoss.co.jp> wrote in
> > > > > > > > > > I think the right fix should be that the state should never 
> > > > > > > > > > go from
> > > > > > > > > > ‘paused’ to ‘pause requested’  so I think 
> > > > > > > > > > pg_wal_replay_pause should take
> > > > > > > > > > care of that.
> > > > > > > > >
> > > > > > > > > It makes sense to take care of this in pg_wal_replay_pause, 
> > > > > > > > > but I wonder
> > > > > > > > > it can not handle the case that a user resume and pause again 
> > > > > > > > > while a sleep.
> > > > > > > >
> > > > > > > > Right, we will have to check and set in the loop.  But we 
> > > > > > > > should not
> > > > > > > > allow the state to go from paused to pause requested 
> > > > > > > > irrespective of
> > > > > > > > this.
> > > > > > >
> > > > > > > I agree with you.
> > > > > >
> > > > > > Is there any actual harm if PAUSED returns to REQUESETED, assuming 
> > > > > > we
> > > > > > immediately change the state to PAUSE always we see REQUESTED in the
> > > > > > waiting loop, despite that we allow change the state from PAUSE to
> > > > > > REQUESTED via NOT_PAUSED between two successive loop condition 
> > > > > > checks?
> > > > >
> > > > > If a user call pg_wal_replay_pause while recovery is paused, users can
> > > > > observe 'pause requested' during a sleep alghough the time window is 
> > > > > short.
> > > > > It seems a bit odd that pg_wal_replay_pause changes the state like 
> > > > > this
> > > > > because This state meeans that recovery may not be 'paused'.
> > > >
> > > > Yeah, this appears wrong that after 'paused' we go back to 'pause
> > > > requested'.  the logical state transition should always be as below
> > > >
> > > > NOT PAUSED -> PAUSE REQUESTED or PAUSED (maybe we should always go to
> > > > request and then paused but there is nothing wrong with going to
> > > > paused)
> > > > PAUSE REQUESTED -> NOT PAUSE or PAUSED (either cancel the request or 
> > > > get paused)
> > > > PAUSED -> NOT PAUSED (from PAUSED we should not go to the
> > > > PAUSE_REQUESTED without going to NOT PAUSED)
> > >
> > > I didn't asked about the internal logical correctness, but asked about
> > > *actual harm* revealed to users. I don't see any actual harm in the
> > > "wrong" transition because:
> >
> > Actually, the incorrect state transition is not so harmful except that
> > users can observe unnecessary state changes. However, I don't think any
> > actual harm in prohibit the incorrect state transition. So, I think we
> > can do it.
> >
> > > If we are going to introduce that complexity, I'd like to re-propose
> > > to introduce interlocking between the recovery side and the
> > > pause-requestor side instead of introducing the intermediate state,
> > > which is the cause of the complexity.
> > >
> > > The attached PoC patch adds:
> > >
> > > - A solid checkpoint just before calling rm_redo. It doesn't add a
> > >   info_lck since the check is done in the existing lock section.
> > >
> > > - Interlocking between the above and SetRecoveryPause without adding a
> > >   shared variable.
> > >   (This is what I called "synchronous" before.)
> >
> > I think waiting in pg_wal_replay_pasue is a possible option, but this will
> > also introduce other complexity to codes such as possibility of waiting for
> > long or for ever.  For example, waiting in SetRecoveryPause as in your POC
> > patch appears to make recovery stuck in  RecoveryRequiresIntParameter.
> >
>
> I agree with this,  I think we previously discussed these approaches
> where we can wait in pg_wal_replay_pasue() or
> pg_is_wal_replay_pasued().  In fact, we had an older version where we
> put the wait in pg_is_wal_replay_pasued().  But it appeared that doing
> so will add extra complexity as well as instead of waiting in these
> APIs the wait logic can be implemented in the application code which
> is actually using these APIs and IMHO that will give better control to
> the users.

And also, having waiting logic in pg_wal_replay_pasue() or
pg_is_wal_replay_pasued() required changes to the existing API such as
a timeout to not allow them infinitely waiting.

With Regards,
Bharath Rupireddy.
EnterpriseDB: http://www.enterprisedb.com


Reply via email to