At Tue, 9 Feb 2021 09:47:58 +0530, Dilip Kumar <[email protected]> wrote in
> On Tue, Feb 9, 2021 at 8:54 AM Yugo NAGATA <[email protected]> wrote:
> >
> > On Tue, 09 Feb 2021 10:58:04 +0900 (JST)
> > Kyotaro Horiguchi <[email protected]> wrote:
> >
> > > At Mon, 8 Feb 2021 17:05:52 +0530, Dilip Kumar <[email protected]>
> > > wrote in
> > > > On Mon, Feb 8, 2021 at 2:19 PM Yugo NAGATA <[email protected]> wrote:
> > > > >
> > > > > On Mon, 08 Feb 2021 17:32:46 +0900 (JST)
> > > > > Kyotaro Horiguchi <[email protected]> wrote:
> > > > >
> > > > > > At Mon, 8 Feb 2021 14:12:35 +0900, Yugo NAGATA
> > > > > > <[email protected]> wrote in
> > > > > > > > > > I think the right fix should be that the state should never
> > > > > > > > > > go from
> > > > > > > > > > ‘paused’ to ‘pause requested’ so I think
> > > > > > > > > > pg_wal_replay_pause should take
> > > > > > > > > > care of that.
> > > > > > > > >
> > > > > > > > > It makes sense to take care of this in pg_wal_replay_pause,
> > > > > > > > > but I wonder
> > > > > > > > > it can not handle the case that a user resume and pause again
> > > > > > > > > while a sleep.
> > > > > > > >
> > > > > > > > Right, we will have to check and set in the loop. But we
> > > > > > > > should not
> > > > > > > > allow the state to go from paused to pause requested
> > > > > > > > irrespective of
> > > > > > > > this.
> > > > > > >
> > > > > > > I agree with you.
> > > > > >
> > > > > > Is there any actual harm if PAUSED returns to REQUESETED, assuming
> > > > > > we
> > > > > > immediately change the state to PAUSE always we see REQUESTED in the
> > > > > > waiting loop, despite that we allow change the state from PAUSE to
> > > > > > REQUESTED via NOT_PAUSED between two successive loop condition
> > > > > > checks?
> > > > >
> > > > > If a user call pg_wal_replay_pause while recovery is paused, users can
> > > > > observe 'pause requested' during a sleep alghough the time window is
> > > > > short.
> > > > > It seems a bit odd that pg_wal_replay_pause changes the state like
> > > > > this
> > > > > because This state meeans that recovery may not be 'paused'.
> > > >
> > > > Yeah, this appears wrong that after 'paused' we go back to 'pause
> > > > requested'. the logical state transition should always be as below
> > > >
> > > > NOT PAUSED -> PAUSE REQUESTED or PAUSED (maybe we should always go to
> > > > request and then paused but there is nothing wrong with going to
> > > > paused)
> > > > PAUSE REQUESTED -> NOT PAUSE or PAUSED (either cancel the request or
> > > > get paused)
> > > > PAUSED -> NOT PAUSED (from PAUSED we should not go to the
> > > > PAUSE_REQUESTED without going to NOT PAUSED)
> > >
> > > I didn't asked about the internal logical correctness, but asked about
> > > *actual harm* revealed to users. I don't see any actual harm in the
> > > "wrong" transition because:
> >
> > Actually, the incorrect state transition is not so harmful except that
> > users can observe unnecessary state changes. However, I don't think any
> > actual harm in prohibit the incorrect state transition. So, I think we
> > can do it.
> >
> > > If we are going to introduce that complexity, I'd like to re-propose
> > > to introduce interlocking between the recovery side and the
> > > pause-requestor side instead of introducing the intermediate state,
> > > which is the cause of the complexity.
> > >
> > > The attached PoC patch adds:
> > >
> > > - A solid checkpoint just before calling rm_redo. It doesn't add a
> > > info_lck since the check is done in the existing lock section.
> > >
> > > - Interlocking between the above and SetRecoveryPause without adding a
> > > shared variable.
> > > (This is what I called "synchronous" before.)
> >
> > I think waiting in pg_wal_replay_pasue is a possible option, but this will
> > also introduce other complexity to codes such as possibility of waiting for
> > long or for ever. For example, waiting in SetRecoveryPause as in your POC
> > patch appears to make recovery stuck in RecoveryRequiresIntParameter.
Ah. Yes, startup process does not need to wait. That is a bug of the
patch. No other callers don't cause the self dead lock.
> I agree with this, I think we previously discussed these approaches
> where we can wait in pg_wal_replay_pasue() or
> pg_is_wal_replay_pasued(). In fact, we had an older version where we
> put the wait in pg_is_wal_replay_pasued(). But it appeared that doing
Note that the expected waiting period is while calling rmgr_redo(). If
it is stuck for a long time, that suggests something's going wrong.
> so will add extra complexity as well as instead of waiting in these
> APIs the wait logic can be implemented in the application code which
> is actually using these APIs and IMHO that will give better control to
> the users.
Year, with the PoC pg_wal_replay_pause() can make a short wait as a
side-effect but the tri-state patch also can add a function to wait
for the state suffices.
regards.
--
Kyotaro Horiguchi
NTT Open Source Software Center
diff --git a/src/backend/access/transam/xlog.c
b/src/backend/access/transam/xlog.c
index 8e3b5df7dc..194a2f9998 100644
--- a/src/backend/access/transam/xlog.c
+++ b/src/backend/access/transam/xlog.c
@@ -6076,6 +6076,23 @@ void
SetRecoveryPause(bool recoveryPause)
{
SpinLockAcquire(&XLogCtl->info_lck);
+
+ /*
+ * Wait for the application of the record being applied to finish, so
that
+ * no records will be applied after this function returns. We don't
need to
+ * wait when ending a pause. Anyway we are requesting a recovery pause,
we
+ * don't mind a possible slow down of recovery by the info_lck here.
+ * We don't need to wait in the startup process.
+ */
+ while(InRecovery &&
+ recoveryPause && !XLogCtl->recoveryPause &&
+ XLogCtl->replayEndRecPtr != XLogCtl->lastReplayedEndRecPtr)
+ {
+ SpinLockRelease(&XLogCtl->info_lck);
+ CHECK_FOR_INTERRUPTS();
+ pg_usleep(10000L); /* 10 ms */
+ SpinLockAcquire(&XLogCtl->info_lck);
+ }
XLogCtl->recoveryPause = recoveryPause;
SpinLockRelease(&XLogCtl->info_lck);
}
@@ -7262,6 +7279,7 @@ StartupXLOG(void)
do
{
bool switchedTLI = false;
+ bool pause_requested = false;
#ifdef WAL_DEBUG
if (XLOG_DEBUG ||
@@ -7292,11 +7310,9 @@ StartupXLOG(void)
* Note that we intentionally don't take the
info_lck spinlock
* here. We might therefore read a slightly
stale value of
* the recoveryPause flag, but it can't be very
stale (no
- * worse than the last spinlock we did
acquire). Since a
- * pause request is a pretty asynchronous thing
anyway,
- * possibly responding to it one WAL record
later than we
- * otherwise would is a minor issue, so it
doesn't seem worth
- * adding another spinlock cycle to prevent
that.
+ * worse than the last spinlock we did
acquire). We eventually
+ * make sure catching the pause request if any
just before
+ * applying this record.
*/
if (((volatile XLogCtlData *)
XLogCtl)->recoveryPause)
recoveryPausesHere(false);
@@ -7385,12 +7401,19 @@ StartupXLOG(void)
/*
* Update shared replayEndRecPtr before
replaying this record,
* so that XLogFlush will update
minRecoveryPoint correctly.
+ * Also we check for the correct value of the
recoveryPause
+ * flag here not to have redo overrun during a
pause. See
+ * SetRecoveryPuase() for details.
*/
SpinLockAcquire(&XLogCtl->info_lck);
XLogCtl->replayEndRecPtr = EndRecPtr;
XLogCtl->replayEndTLI = ThisTimeLineID;
+ pause_requested = XLogCtl->recoveryPause;
SpinLockRelease(&XLogCtl->info_lck);
+ if (pause_requested)
+ recoveryPausesHere(false);
+
/*
* If we are attempting to enter Hot Standby
mode, process
* XIDs we see