"Mikheev, Vadim" <[EMAIL PROTECTED]> writes: > Anyway I don't object if it bothers you -:) > But please do not use S_LOCK - as you see WAL code try to do other > things if slock of "primary interest" is busy. In some places, yes. But I also saw a number of places where S_LOCK is sufficient, and I think it's clearer to code that way whenever there's not useful work to do before acquiring the lock. For example, is if (updrqst) { unsigned i = 0; for (;;) { if (!TAS(&(XLogCtl->info_lck))) { if (XLByteLT(XLogCtl->LgwrRqst.Write, LgwrRqst.Write)) XLogCtl->LgwrRqst.Write = LgwrRqst.Write; S_UNLOCK(&(XLogCtl->info_lck)); break; } s_lock_sleep(i++); } } really better than if (updrqst) { S_LOCK(&(XLogCtl->info_lck)); if (XLByteLT(XLogCtl->LgwrRqst.Write, LgwrRqst.Write)) XLogCtl->LgwrRqst.Write = LgwrRqst.Write; S_UNLOCK(&(XLogCtl->info_lck)); } ? I don't think so... What I'm thinking of doing for the places where there is useful work to do while waiting is spins = 0; while (TAS(lock)) { /* do useful work here */ S_LOCK_SLEEP(spins++); } where S_LOCK_SLEEP() expands to do the same things as the body of the existing loop in s_lock(). regards, tom lane