While we're blue skying things, I've had an idea for a sorting algorithm kicking around for a couple of years that might be interesting. It's a variation on heapsort to make it significantly more block-friendly. I have no idea if the idea would work, or how well it'd work, but it might be worthwhile kicking around.

Now, the core idea of heapsort is that the array is put into heap order- basically, that a[i] >= a[2i+1] and a[i] >= a[2i+2] (doing the 0-based array version here). The problem is that, assuming that the length of a is larger than memory, then a[2i+1] is likely going to be on a different page or block than a[i]. That means every time you have to bubble down a new element, you end up reading O(log N) blocks- this is *per element*.

The variation is to instead work with blocks, so you have a block of entries b[i], and you change the definition of heap order, so that min(b[i]) >= max(b[2i+1]) and min(b[i]) >= max(b[2i+2]). Also, during bubble down, you need to be carefull to only change the minimum value of one of the two child blocks b[2i+1] and b[2i+2]. Other than that, the algorithm works as normal. The advantage of doing it this way is that while each bubble down still takes O(log N) blocks being touched, you get a entire block worth of results for your effort. Make your blocks large enough (say, 1/4 the size of workmem) and you greatly reduce N, the number of blocks you have to deal with, and get much better I/O (when you're reading, you're reading megabytes at a shot).

Now, there are boatloads of complexities I'm glossing over here. This is more of a sketch of the idea. But it's something to consider.

Brian


---------------------------(end of broadcast)---------------------------
TIP 2: Don't 'kill -9' the postmaster

Reply via email to