On Thu, Jul 03, 2008 at 01:45:06AM -0400, Ken Camann wrote: > When 32-bit arrived (much too late, at Microsoft) most x86 compilers > that had formerly used the segmented memory model made int 4 bytes > like people felt "it was supposed to be" but left long at 4 the way it > was so as not to bloat all the variables to double words on such a > register-poor architecture as x86.
The usual way to talk about these things is that unix systems went for LP64 and Microsoft apparently went for LLP64. This link http://www.unix.org/version2/whatsnew/lp64_wp.html talks about it. I don't think anyone is going to change their position on this now. Have a nice day, -- Martijn van Oosterhout <[EMAIL PROTECTED]> http://svana.org/kleptog/ > Please line up in a tree and maintain the heap invariant while > boarding. Thank you for flying nlogn airlines.
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