Bruce Momjian said: > Tom Lane wrote: >> Bruce Momjian <pgman@candle.pha.pa.us> writes: >> > Tom Lane wrote: >> >> If this were an ordinary devel cycle then I'd be fine with it >> >> running a year, but I think we really do need to plan for a shorter >> >> than normal cycle so we can clean up 8.0 kinks in a reasonably >> >> timely fashion. >> >> > Let's see how much 8.0 cleanup we need. At this point I haven't >> > seen any major things needing cleanup. >> >> However, people are asking us for a schedule target now; "wait and >> see" isn't the answer they need. My feeling is that we should bet on >> there being some issues, rather than bet on there not being any. > > Uh, they want to know now?
YES! Yes yes yes! I try to plan my time, and the feature freeze data is very important in that planning. Also, regardless of the issues Tom raised, 18 months is too long a release cycle, IMNSHO. If you do that and you take the time from feature freeze of release n to release date of release n+1, a developer could wait 2 years from the date of submission to see his/her feature in a release. 2 years is an eternity in this game. Just my $0.02 worth. cheers andrew ---------------------------(end of broadcast)--------------------------- TIP 1: subscribe and unsubscribe commands go to [EMAIL PROTECTED]