I understand checkpoint code doing something like this: Get RedoRecPtr; Flush all dirty buffers no matter what's its LSN; Write down checkpoint xlog record;
So I wonder is it possible flush only dirty buffers with LSN < RedoRecPtr to improve checkpoint caused delay? Because even we flush every dirty buffers, we still have to replay from the RedoRecPtr. Of course, this only applies to non-critical checkpoints (critical ones like startup and shutdown). Regards, Qingqing ---------------------------(end of broadcast)--------------------------- TIP 6: explain analyze is your friend