Any improvement is welcomed. The overall performance of the application is
not very good. It takes about 200 seconds to compute a path for not so far
star and end points. I want to improve this query as much as I can.
How exactly should I post the explain without the index? Do I have to drop
all created indexes for the tags column? It takes some time to create them
back.


On Mon, Jul 8, 2013 at 11:53 AM, Richard Huxton <d...@archonet.com> wrote:

> On 08/07/13 09:31, Radu-Stefan Zugravu wrote:
>
>> Hi,
>> Thank you for your answer.
>> My EXPLAIN ANALYZE output can be found here:
>> http://explain.depesz.com/s/**Wbo <http://explain.depesz.com/s/Wbo>.
>>
>
> Thanks
>
>  Also, there is a discution on this subject on dba.stackexchange.com
>> <http://dba.stackexchange.com>**:
>> http://dba.stackexchange.com/**questions/45820/how-to-**
>> properly-index-hstore-tags-**column-to-faster-search-for-**keys<http://dba.stackexchange.com/questions/45820/how-to-properly-index-hstore-tags-column-to-faster-search-for-keys>
>>
>
> Thanks - also useful to know.
>
> I can't see anything wrong with your query. Reading it from the bottom
> upwards:
> 1. Index used for "historic" search - builds a bitmap of blocks
> 2. Index used for geometry search - builds a bitmap of blocks
> 3. See where the bitmaps overlap (BitmapAnd)
> 4. Grab those disk blocks and find the rows (Bitmap Heap Scan)
>
> The whole thing takes under 20ms - what sort of time were you hoping for?
>
> The bulk of it (15ms) is taken up locating the "historic" rows. There are
> 36351 of those, but presumably most of them are far away on the map.
>
> Could you post the explain without the index? I'm curious as to how slow
> it is just testing the tags after doing the geometry search.
>
>
> --
>   Richard Huxton
>   Archonet Ltd
>



-- 
Radu-Stefan Zugravu
0755 950 145
0760 903 464
raduzugrav...@gmail.com
radu.zugr...@yahoo.com

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