You can now render graphics to offscreen bitmaps in PicoGUI. The new API function pgRender can immediately render a gropnode to a bitmap. In addition to this, the new pgCreateBitmap can create a new bitmap of a specified size. I have also added a PGFX interface for pgRender. The new demo program 'offscreen.c' demonstrates all the new functionality. Though it isn't complete yet (doesn't work on double-buffered drivers) PicoGUI now has support for rendering directly to the display, creating a full-screen mode that may be useful for games or screen-savers. Use pgRegisterOwner to register PG_OWN_DISPLAY. This will grant exclusive access to the display; PicoGUI cannot draw any of its normal output to the screen. Then, use pgRender or PGFX with a bitmap handle of zero to draw directly on the display. -- To the systems programmer, users and applications serve only to provide a test load. _______________________________________________ Pgui-devel mailing list [EMAIL PROTECTED] http://lists.sourceforge.net/lists/listinfo/pgui-devel
