Olivier Bornet wrote: > > Hello, > > > I've got some questions regarding Waba. Micah Dowty of the PicoGUI project > > said there was a port of Waba to make it usable with PicoGUI. Can you tell > > me how much has been done and if I can use Waba for applications under > > PicoGUI? Can i access PicoGUI widgets? Is the library to let Waba programs > > run on PicoGUI done? Is the library to let Waba access the PicoGUI API > > done? > > Well... At this time, we are porting the core Waba to PicoGUI. At the > end of this port, the current Waba applications can be used on > Linux/PicoGUI without modifications. We are in a good way, but some > things are not finished (clipping, use of the Image class, better > handling of fonts...) > > The access to the PicoGUI widgets (or a derivative) is not started for > the moment. Same for accessing the PicoGUI API.
May I just add this: - currently the Waba port using PicoGUI mimics the Waba Palm port, i.e. the object model is the ui and fx classes. Widgets are drawn by the VM directly in a pgui canvas. Layout is extremely simple, mostly by placing widgets at absolute coordinates; rendering does not therefore benefit from the theme system. The whole looks very Palm-ish. - having an object model that better uses the features of the underlaying GUI system is slightly more complex, as one should either invent an appropriate object model, or better, implement a standard one. Shane Nay has done a port of AWT for another VM (not WABA). Let me also mention the MIDp object model from Sun Microsystems, which has currently no known port on Waba. Regards, Pascal -- Pascal Bauermeister Head of Software Development SMARTDATA PSE-A / EPFL CH-1015 Lausanne http://www.smartdata.ch mailto:[EMAIL PROTECTED] Phone: +41 (21) 693 84 98 fax: +41 (21) 693 84 91 _______________________________________________ Pgui-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/pgui-devel
