This is actually a very cool way of doing things. Now that I think about it again, it's almost like the button on the keyboard is mapped in as a button in your application. You basically replace the LCD (or whatever) representation of a button with a physical representation of a button, but the software will treat both the same way.
-Sean > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED]]On Behalf Of Micah Dowty > Sent: Tuesday, October 30, 2001 11:13 PM > To: Pascal Bauermeister > Cc: [EMAIL PROTECTED] > Subject: Re: [Pgui-devel] Getting key events w/o having the focus > > > Create a button widget, and set the PG_WP_HOTKEY property to the > PGKEY value of > the key you want to catch. The button will catch that key and send a > PG_WE_ACTIVATE event when it does. If you don't want it to be > visible, set the > button's PG_WP_SIZE property to zero. > > This is already used by the PicoVR3 launcher program. > > Quoting Pascal Bauermeister <[EMAIL PROTECTED]>: > > > Hello, > > > > does anybody knows whether/how a userland program can get a key event, > > without having the focus ? E.g. a userland app wants to catch function > > key presses and do some action upon; it may even not have any stuff > > opened on the screen ! > > > > TIA, > > > > Pascal > > > > > > _______________________________________________ > > Pgui-devel mailing list > > [EMAIL PROTECTED] > > https://lists.sourceforge.net/lists/listinfo/pgui-devel > > > > > > -- > Only you can prevent creeping featurism! > > _______________________________________________ > Pgui-devel mailing list > [EMAIL PROTECTED] > https://lists.sourceforge.net/lists/listinfo/pgui-devel _______________________________________________ Pgui-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/pgui-devel
