Hello! Today I got in first contact with pgui. And it is more or less, what I was searching for. I did try twin before. It is minimalistic too, but text-only. And pgui has this nice "the server does all" feature, which keeps the clients really small. Good for me and my system. I do not plan to let it run on any embedded system, but maybe on my favorite os EmuTOS, an replacement for the original Atari TOS rom. Unusual, maybe. But also a small system.
I would like to try a little game or a ported text editor for PGUI. I have some ideas... But first I have some questions: - Is there any method to get the whole web documentation for reading offline - Could somebody give me a pgserver.conf for Linux console? My mouse is not working and I then have to reboot hard. BTW, would it be a hard work to revive the Win32 pgserver? What is the reason, that it is marked as not working? Win32 is one of the most used platforms! I could imagine, that it could be a wonderful visualisation for data coming somewhere from the net, maybe a java coded application. It would be something like a thin client (although the server does all). :-) In some applications I saw loops, that did make use of select(), e.g. in the pterm program. Do I always have to go that lowlevel for to write applications, that react on external events? Are there other methods to pass events in a standard way? Are there any bigger applications done with PGUI? Some, where I could have a look at the source? -- A happy Martin Doering ------------------------------------------------------- This sf.net email is sponsored by: Jabber Inc. Don't miss the IM event of the season | Special offer for OSDN members! JabConf 2002, Aug. 20-22, Keystone, CO http://www.jabberconf.com/osdn _______________________________________________ Pgui-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/pgui-devel
