I've always been looking for an efficient and easy-to-use way to do hardware accelerated OpenGL charts or other renderings from a server-side application server (like PHP or Zope). Since PicoGUI is compulsively adding all these great undreamed-of features, and it apparently has OpenGL baked in already, could an API be set up for this purpose?
Optimal would be an interface accessible to scripting languages like Python or PHP, or even a direct FastCGI interface. Requests would be some bundled form of OpenGL comands. PicoGUI would have some mechanism for queing requests and drawing them as quickly as possible using the hardware, then returning a raw bitmap to the calling application on stdout or some other mechanism like a callback. If it worked, most practical single-frame renderings would take no longer than a fraction of a second to render on modern 3D hardware. Later on, plugins in a fast language like C could be added to do configurable PNG or JPEG compression instead of passing back the raw bitmap. Just an idea, it would be another thing PicoGUI could do that nobody else was doing. ------------------------------------------------------- This SF.NET email is sponsored by: FREE SSL Guide from Thawte are you planning your Web Server Security? Click here to get a FREE Thawte SSL guide and find the answers to all your SSL security issues. http://ads.sourceforge.net/cgi-bin/redirect.pl?thaw0026en _______________________________________________ Pgui-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/pgui-devel
