> > pgEventLoop() blocks your program and processes all events until pgExitEventLoop()
>is called. pgEventPoll() processes any available events and returns as soon as
>possible. You shouldn't use "while (1) pgEventPoll()" since that will make your
>program use 100% of the CPU checking for new events.
> >
> sure, about that CPU usage you can think of while (1) { pgEventPoll();
>usleep(10000); } and it behaves same (just less cpu consiming)
> my point was that pgEventLoop() behaves different than while(1) { pgEventPoll();
>usleep(10000); }
> (if you add sleep call to while in the test.c i sent, it will do the same thing)
>
i have taken a look at the cli_c code. i guess the answer is: because the the
pgEventLoop flow is:
pgGetEvent
pgUpdate
wait for event
pgDispatchEvent
do stuff in my function
pgGetEvent
pgUpdate (updates changes my function made)
wait for event
.....
and the while flow:
pgCheckEvent - no
pgCheckEvent - no
pgCheckEvent - yes =>
pgGetEvent
pgUpdate
wait for event which is here
pgDispatchEvent
do stuff in my function
(no pgUpdate for latest changes)
pgCheckEvent - no
.....
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